#pragma once

#ifndef __gxframework_h__
	#define __gxframework_h__

#include "game.h"
#include "color.h"
#include "mesh.h"
#include "texture.h"
#include "model.h"
#include "material.h"
#include "meshhelper.h"
#include "mathhelper.h"
#include "basiceffect.h"
#include "gxopengl.h"

#endif /* __gxframework_h__ */