#pragma once

#include "DispFuncsDll.h"
#include "resource.h"
//to mi bylo potrzebne tylko do konsoli
#include <iostream>
#include <fstream>
#include <fcntl.h>
#include <io.h>
//openCv 
#include <cv.h>
#include <cxcore.h>
#include <highgui.h>

#define MAX_LOADSTRING 100
#define MAX_WINDOWS 200

int win_count=0;
HWND tabWin[MAX_WINDOWS];
HWND app=NULL;
bool stopRefresh=false;

HINSTANCE hInst;                        // current instance
TCHAR szTitle[MAX_LOADSTRING];          // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING];    // the main window class name
// Forward declarations of functions included in this code module:
ATOM                MyRegisterClass(HINSTANCE hInstance);
BOOL                InitInstance(HINSTANCE, int);
LRESULT CALLBACK    WndProc(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK    About(HWND, UINT, WPARAM, LPARAM);
INT_PTR CALLBACK    Select(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK	Form(HWND, UINT, WPARAM, LPARAM);
bool CALLBACK EnumWindowsProc(HWND hwnd,LPARAM lParam);