 ARC OF YESOD
 Thor 1986

 CONTROLS : Keyboard, Kempston, Cursor
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 AIM : After his adventures in NODES OF YESOD, Charlemagne 
 Fotheringham-Grunes is once again called upon to save mankind. At the
 end of NODES, the alien Monolith teleported off the Moon back to its
 homeworld of Ariat. Charlie has followed it there and must destroy it
 before the hostile Arians download the sensitive information on Earth
 which it has collected.

 GAMEPLAY : Charlie must traverse the caverns below Ariat to reach
 the Security Centre where the Monolith is being examined. Arriving
 on the surface, he must find a convenient manhole down which to
 enter the caverns. A teleport system exists within the labyrinth, 
 and Charlie can zap between locations by stepping into one of the
 various transporters.

  Apart from the usual static obstacles, there are also a wide variety
 of strange alien creatures to hinder you. Contact isn't immediately
 fatal but it does drain your life energy which, if drained completely,
 will lead to the loss of one of your four lives. In the meantime,
 Charlie must search for eight crystals before he can have a go at the
 Monolith.

  Charlie has a useful ally in the form of a Sphere, or Electronic
 Mole, which is released from his backpack and can be controlled by
 you (although Charlie has to remain immobile while you do this). The
 Sphere can get rid of the aliens by ramming them. It can also open
 concealed secret passages by bumping into the masonry covering them.
 Charlie himself is armed with a limited supply of Smart Bombs which
 wipe out all the aliens on screen when detonated.

 COMMENTS : "A great little game, very much the follow on to Nodes of
 Yesod - maybe too similar".
 RATING : 89% (CRASH #26, March 1986)

 NOW : A derivative but rather nice little platform game.
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 KEYS :  Left			-  Z, C, B, M
	 Right			-  X, V, N
	 Jump / Sphere up	-  Q to P
	 Drop smart bomb /	-  A to L
	  Sphere down
	 Toggle between		-  1 to 0
	  Sphere & Charlie