 ARKANOID
 Imagine 1986
 
 CONTROLS : Keyboard, Kempston
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 AIM : Just like the original Break Out - use your bat and ball to
 destroy successive walls of multi-coloured bricks.

 GAMEPLAY : Not all of the bricks vanish on contact - some need
 several hits, and others drop a spinning power-up capsule giving
 features such as an expanded bat, slower ball, laser, extra life and
 so on.

  Aliens also pose a problem - although harmless, they get in the way
 of the ball and cause it to fly off in unexpected directions.

 COMMENTS : "Surprisingly addictive considering its ancient gameplay."
 RATING : 59% (CRASH #39, April 1987)

 NOW : An enjoyable Break Out clone which, although surprisingly
 underrated at the time, proved to be something of a classic and
 launched a thousand clones. (Try BATTY for comparison.)
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 KEYS : Left		-  Z to V
	Right		-  B to M, SPACE
	Fire		-  A to L