 FINDERS KEEPERS
 Mastertronic 1985

 CONTROLS : Keyboard, Kempston, Cursor
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 AIM : The King of Isbisma is, to say the least, a little upset.
 Tomorrow is his daughter's birthday and he has no idea what to get
 her. As Magic Knight you have been ordered to find the Princess
 Germintrude a very special present. This may be your chance to earn
 membership of the famed Polygon Table, the highest honour any knight 
 could want!

 GAMEPLAY : The King transports you to the Castle of Spriteland which
 is teeming with many weird and wonderful creatures. Also there are two
 mazes which contain many of the Queen's relatives! Apart from the
 various ghosts and ghouls there are also traders who are often willing
 to buy from you the treasures which you will discover in the Castle.

  Some objects will react with each other to form either more or less
 powerful objects - for example, the Blacksmith and the Broken Sword
 form Excalibur.

 You have two choices as to how to do the quest:

 1. You may try and collect as many treasures as possible and escape
   from the Castle of Spriteland.
 2. Collect the treasure in order to please the King and the Princess
   Germintrude and join the Polygon Table.

  Will the temptation of keeping all the treasures be too much for you
 or are you loyal to the King and the Polygon Table?

 COMMENTS : "A neat and fairly original game with good playability"
 RATING : 85% (CRASH #13, February 1985)

 NOW : A simple enough maze/puzzle game but still quite enjoyable.
 It's also of historical interest as the first Magic Knight game.
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 KEYS : Left            - N             }
        Right           - M             } Joystick
        Up              - A             } controls
        Down            - Z             }
        Get             - G
        Drop/List       - D
        Trade           - T
        Examine         - E