 THE HOBBIT
 Melbourne House 1982

 CONTROLS : Keyboard

 N.B : It is advisable to play this game at the maximum speed possible
 on your machine - this will speed up parsing and graphics drawing.
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 AIM : Gandalf the wizard has talked you - Bilbo Baggins, the eponymous
 hobbit - into entering a new and exciting adventure to help out Thorin, 
 the dwarf. Your mission is to seek out the evil dragon Smaug and return 
 the treasure he hoards back to your home and place it for safe keeping
 in the chest. As a secondary mission, you must look after Thorin and
 protect him.

 GAMEPLAY : The Hobbit is an adventure game... it is played much like
 any other adventure, and has a pretty good parser (for its time, at
 any rate).

 COMMENTS : "It is one of the most complex games for the Sinclair
 machine that I have yet seen."   (Sinclair User, March 1983!)

 NOW : By modern standards, The Hobbit has a lot of faults and is
 pretty primitive - spotting the bugs is probably as much fun as
 actually playing the game. However, it is an all-time classic
 adventure game and no adventurer should think himself worthy until
 he's got out of the famous Goblin's Dungeon!
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 SPECIAL COMMANDS : WAIT        - allows the passage of time
                    @           - repeats the last command
                    PRINT       - dumps the text to the printer
                    NOPRINT     - disables the PRINT function
                    SCORE       - gives the current score
                    PAUSE       - suspends the game (it is played in
                                 real-time) until any key is pressed.