 PANZADROME 
 Ariolasoft 1985

 CONTROLS : Keyboard, Kempston

 Joystick controls are recommended for this game!
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 AIM : The eponymous Panzadrome is an island inhabited solely by
 robot tanks of varying viciousness. You have been given the task of
 destroying all the robots on the Panzadrome...
 
 GAMEPLAY : Each robot tank is remotely controlled from a central
 computer, from which it gets its power. Plasma vents are a central part
 of the power grid, and they have to be destroyed in order to knock out
 both the computer and tanks. The computer is well aware of this
 weakness, though, and wherever you find a vent there is also a strong
 guardian force as well. Apart from the tanks you also have to cope with
 heavily armed fun emplacements which fire on any intruders.

  Due to budget restrictions, you have been given a very sub-standard
 tank with a one-shot turret and stone wheels! Fortunately, factory
 depots are scattered around the island, each specialising in a
 different type of tank component. You can visit these factories and 
 collect whatever system a factory makes.

  Though the robot part stores are unaware that you are an intruder, the 
 computer's tanks will recognise you immediately and try to destroy you. 
 Three weapons systems are available to you, although at the start you 
 only have the worst - a on-shot turret. The others are mortars and 
 mines, both of which must be collected from the appropriate factory.

  A Polycrete (TM) module is almost vital to have. Although you can
 avoid the enemy tank fire if you are quick enough, their (and your) 
 exploding shells leave impassable craters in the ground. This means 
 that it can be quite easy to get stuck between a pair of impassable
 craters. The solution is to use Polycrete (TM) - press P to squirt it 
 into the crater to fill the hole.

  The Panzadrome itself is a 64-screen island, each screen flicking
 to the next when the edge boundary is reached. A scanner helps you
 navigate by highlighting the screen you are currently on. A short-
 range scanner is also shown, displaying the tanks (which you can  
 see) and the mines (which you can't). As well as this, the status 
 screen shows the state of repair of any equipment you may have; if
 something is too badly damaged you will lose it. You only have one
 life, and if your shields run out a direct hit on your tank will 
 destroy it. Status bars depict shield level and other counters show 
 the amount of ammunition.

 COMMENTS : "A very good idea that is let down a bit by the execution."
 RATING: 77% (CRASH #24, January 1986)

 NOW : Quite a nice arcade/strategy game but with horrendous keyboard
 controls.
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 KEYS : Rotate left		- CAPS LOCK
	Rotate right		- Z
	Forwards		- X
	Backwards		- C
	Fire			- V
	Use Polycrete (TM)	- P