 PHANTOMAS 
 Codemasters 1986

 CONTROLS : Keyboard, Kempston, Cursor
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 AIM : The eponymous Phantomas has his sights set on looting a
 millionaire's mansion on the planet Earth-Gamma. However, there are
 quite a few obstacles in his way!
 
 GAMEPLAY : To get into the mansion, Phantomas must trigger each of the
 36 triggers scattered around the 80 separate rooms. Most of these
 triggers, which must be activated by jumping onto them, are protected
 by various nasties. Some of the others, however, must be hunted for in
 remote areas which can only be reached by ways such as riding in
 helicopters and rockets. Some of these locations are rigged with traps,
 so be warned! Once all 36 levers have been activated an alarm will
 sound and you will get a big strong box full of treasure. 

 It is not a good idea to touch any of the nasties - they all sap your
 energy, and you only get one life...

 COMMENTS : "Indifferent little aardvark." (?)
 RATING : 64% (CRASH #35, December 1986)

 NOW : Poor, rather flickery graphics and boring gameplay... not a
 very good game.
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 KEYS : Redefinable
