 SPACED OUT
 Firebird 1987

 CONTROLS : Keyboard, Kempston
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 AIM : To while away the hours in deep space while the robo boys look
 after the herds of Cybernetically Operated Wagons (COWs), they play
 the game of Spaced Out with the space creatures that wander through
 a rectangular zone of space.

 GAMEPLAY : You control a robo boy, who can only move in straight,
 unobstructed lines; the object is to progress from the bottom left of
 the playing area to the top right. The amount you can move is decided
 by the roll of two dice, giving vertical and horizontal components.
 (You cannot move diagonally).

  After the first moves have been made, aliens emerge from the top
 right-hand corner and take up random positions. (You can choose how
 many aliens there are, within limits). If you move onto a square
 occupied by an alien, you space them out, but incur penalty points -
 and after you've made your move, the aliens reposition themselves.
 If they box you then you in turn are spaced out and suffer more
 penalty points. You have just one minute to complete each turn; the
 slower you are the more penalty points you earn and if your penalty
 score exceeds your handicap score, the game is lost.

 COMMENTS : "An original concept which doesn't work".

 RATING : 38% (CRASH #43, August 1987)

 NOW : A rather poor game with uninspiring gameplay.
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 KEYS : Redefinable.
