THE SPECTRUM GAMES DATABASE

GHOSTS'n'GOBLINS

PUBLISHER
Elite

AUTHOR
Keith Burkhill 

YEAR
1986, re-released 1989

CATEGORIES
Arcade Adventure

CONTROLS
Redefinable keyboard controls, Kempston, Cursor and Interface 2.


INSTRUCTIONS
A brave knight is just about to propose to his dusky eyed maiden,
when out of a dark sky swoops a highly salivating demon.  Before
the knight can so much as re-buckle his armour, the horrible
monster seizes the knights beloved and sweeps her off to its foul
lair. 
 
Scampering across a scrolling landscape, he must make his way to
the demon king's murky lair to rescue her, within a time limit. 
 
Section 1: Graveyard/wood 
Section 2: Ice palace/Ghost town 
Section 3:Monster's den/Catacombs 
 
Weapons available: lancd, sword, fireball. 

HINTS AND TIPS
pokes: 
33352,201      Infinite lives 
33433,201      Hyperjumps 
39857,135 } 
39858,50  }--- Immunity (all 4 pokes) 
39859,180 } 
39860,191 } 
 
SEQUELS/PREQUELS
Ghouls and Ghosts was the follow-up.
 
SCORES RECEIVED
CRASH issue 30, July 1986: 
use of computer          89% 
graphics                 92% 
playability              95% 
getting started          91% 
addicitve qualities      96% 
value of money           93% 
OVERALL :    95%   CRASH SMASH! 
 
Use of computer: your character can blend into the background,
but neatly done nethertheless. 
Graphics: good animation, faithful to the original within the
spectrums limitations. 
Sound: more of it would have gone down well. 
Skill levels: 1 
Screens: scrolling playing area. 
Snapshot : available at ftp.nvg.unit.no/pub/spectrum/snaps 
General facts: A classic of its kind. Very playable and
addictive. Coverted from Capcom  coin-op. 
 
GENERAL FACTS


NOTES
