THE SPECTRUM GAMES DATABASE

I, OF THE MASK

PUBLISHER
Electric Dreams

AUTHOR
Sandy White

YEAR

CATEGORY
Arcade Adventure

CONTROLS
Select Protek/Cursor for:
5 = Left
6=  Backwards
7 = Forwards
8 = Right
0 = Fire
H = Map and Pause.

INSTRUCTIONS
The maze contains 32 universes. Each universe has 3 crystals at
its entrance. A single shot at the chosen crytsal will activate
it.

One crystall will transport you to another universe which is
located nearby. One crystal will beam you to another part of the
maze, and one will reveal a robot mechanism.

There are enough robot parts throughout the maze to create at
least one complete robot. You require the robot to escape the
maze. Each robot component must be bombarded successfully 3 times
to render it harmless. The robot parts must be collected in the
correct order - feet first.

When you finally collect the Mask and it appears on your robot,
you will have won the game and become I, of the Mask.

ORDER OF COLLECTION
2 - Feet
2 - Calfs
2 - Thighs
1 - Lower Abdomen
1 - Chest Cavity
2 - Upper Arms
2 - Elbows
2 - Wrists
2 - Hands
1 - Mask

There is also a cryptic clue given by the author (THE Sandy
White) in the instruction booklet:

"Short of ammo? There's always help in hand!"


GENERAL FACTS

NOTES
